![]() ![]() ![]() (Annoyingly, those miss half the time-even when an enemy stands directly in front of you as your worthless beams pass through their body). The strategy behind these fights never gets very deep, and I settled into a repetitive but effective pattern of punching and kicking a villain across the map, then charging up to get enough Ki to use an ultimate attack. ![]() Every different combination of face buttons and resulting varying animations led to the same outcome: punching your opponent and making them fly far away from you. As much as I wanted to love the combat, I couldn’t.
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